https://gcc.gnu.org/bugzilla/show_bug.cgi?id=108635

            Bug ID: 108635
           Summary: Redundant calls to C++ spaceship operator<=> with
                    attribute pure or const
           Product: gcc
           Version: 12.2.0
            Status: UNCONFIRMED
          Severity: normal
          Priority: P3
         Component: tree-optimization
          Assignee: unassigned at gcc dot gnu.org
          Reporter: jzwinck at gmail dot com
  Target Milestone: ---

This code seems to have a missed optimization in GCC 10/11/12:

    #include <compare>

    struct S
    {
        std::weak_ordering operator<=>(const S&) const __attribute__((const));
    };

    int compare3way(S& a, S& b)
    {
        return (a < b) ? -1 : (a > b) ? 1 : 0;
    }

I expect operator<=> to be called once, but it is called twice.  This can be a
major missed optimization if operator<=> is expensive.  It happens regardless
of:

 1. Using attribute((const)) or attribute((pure)).
 2. Making operator<=> a free function or a member.
 3. Comparing (a > b) or (a < b) in the second ternary expression.  This is
especially strange, because it's really calling the same pure function twice,
and that's optimized correctly when the function being called is operator<
instead of operator<=>.

Clang optimizes it as expected.

Demo: https://godbolt.org/z/jP51E6xaz

Reply via email to