https://gcc.gnu.org/bugzilla/show_bug.cgi?id=103082
Jakub Jelinek <jakub at gcc dot gnu.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jakub at gcc dot gnu.org --- Comment #2 from Jakub Jelinek <jakub at gcc dot gnu.org> --- Shifting a negative value left is well defined in C++20, but undefined in C++11 .. C++17. I guess one possibility would be to cast to poly_uint64 and back, another one would be to do (a.parm_offset - parm_offset) * BITS_PER_UNIT and let the compiler optimize it.