https://gcc.gnu.org/bugzilla/show_bug.cgi?id=88085

--- Comment #13 from Petro Karashchenko <petro.karashchenko at gmail dot com> 
---
Sorry that I brought some confusion. I was reading some latest comments and
didn't fully payed attention to a ticket description. The reason for my comment
is https://gcc.gnu.org/bugzilla/show_bug.cgi?id=94662 that was closed as a
duplicate of this issue.

For the variable alignment vs type alignment when it is specified your
statement seems to be correct, however I agree that it still has a lot of open
points. For example what should be the code if we put variable into a structure

typedef int __attribute__((vector_size(16))) v4si; 

struct {
  v4si a __attribute__((aligned(4)));
} b;

Should it still get aligned on 16 bytes or 4 bytes?

In my case I was seeking for a way to generate alignment tolerant code without
using
struct {
  int a;
} __attribute__((packed));

Obviously "int a __attribute__((packed));" does not work, so I tried to solve
it via "__attribute__((aligned(1)))" attribute.

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