https://gcc.gnu.org/bugzilla/show_bug.cgi?id=101443

Jakub Jelinek <jakub at gcc dot gnu.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |ASSIGNED
           Assignee|unassigned at gcc dot gnu.org      |jakub at gcc dot gnu.org

--- Comment #5 from Jakub Jelinek <jakub at gcc dot gnu.org> ---
Created attachment 51148
  --> https://gcc.gnu.org/bugzilla/attachment.cgi?id=51148&action=edit
gcc12-pr101443.patch

Untested fix.  I think it is best to optimize away these comparisons, as
NULLPTR_TYPE has only one possible value, we can always determine the result,
==, <= and >= will be always true and !=, < and > will be always false.
And keeping it around in the IL can break various optimizations, e.g. the range
stuff (in fold-const and reassoc), or dom, anything that will try to
build_int_cst 1 or -1 or something similar when it sees a comparison of
something with INTEGER_CST.

Reply via email to