https://gcc.gnu.org/bugzilla/show_bug.cgi?id=99785

--- Comment #7 from Mike Hommey <mh+gcc at glandium dot org> ---
It's worth noting that the clang variant of the code makes use of
__builtin_shufflevector, which the gcc variant doesn't (per
https://searchfox.org/mozilla-central/source/gfx/wr/swgl/src/vector_type.h), so
the build time comparison might be influenced by that. clang does manage to
inline blend_pixels, though, and the resulting code is much smaller than what
GCC produces.

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