https://gcc.gnu.org/bugzilla/show_bug.cgi?id=98542
Bug ID: 98542 Summary: Redundant loads in vectorised loop Product: gcc Version: 11.0 Status: UNCONFIRMED Keywords: missed-optimization Severity: normal Priority: P3 Component: tree-optimization Assignee: unassigned at gcc dot gnu.org Reporter: rsandifo at gcc dot gnu.org Target Milestone: --- For the testcase below, based loosely on one from 450.soplex, the vectoriser loads the v and i fields twice: struct s { double v; long i; }; double f (struct s *x, double *y, int n) { double res = 0; for (int i = 0; i < n; ++i) res += x[i].v * y[x[i].i]; return res; } SVE loop: add x5, x0, 8 ... .L4: ld2d {z2.d - z3.d}, p0/z, [x5, x4, lsl 3] ld2d {z4.d - z5.d}, p0/z, [x0, x4, lsl 3] ld1d z2.d, p0/z, [x1, z2.d, lsl 3] incd x3 fmla z0.d, p0/m, z4.d, z2.d incw x4 whilelo p0.d, w3, w2 b.any .L4 where z5 from the second ld2d is the same as z2 from the first ld2d. In the soplex example, "i" is instead a 32-bit value, but I guess we need to fix this case first.