https://gcc.gnu.org/bugzilla/show_bug.cgi?id=97127
Bug ID: 97127 Summary: FMA3 code transformation leads to slowdown on Skylake Product: gcc Version: 10.2.0 Status: UNCONFIRMED Severity: normal Priority: P3 Component: target Assignee: unassigned at gcc dot gnu.org Reporter: already5chosen at yahoo dot com Target Milestone: --- The following clever gcc transformation leads to generation of slower code than non-transformed original: a = *mem; a = a + b * c; where both b and c are reused further down is transformed to: a = b a = *mem + a * c; Or, expressing the same in asm terms vmovuxx (mem), %ymmA vfnmadd231xx %ymmB, %ymmC, %ymmA transformed to vmovaxx %ymmB, %ymmA vfnmadd213xx (mem), %ymmC, %ymmA You may ask "Why transformed variant is slower?" and I can try my best to answer (my guess is that performance bottleneck is in rename stage rather than in the execution stage and transformed code occupies 3 rename slots vs 2 rename slots by original) but it would be mostly pointless. What's matters that on Skylake the transformed variant is slower and I can prove it with benchmark. BTW, on Haswell too. You can see comparison of two variants at https://github.com/already5chosen/others/tree/master/cholesky_solver/gcc-badopt-fma3 The interesting spot is starting at line 367 in file chol.cpp. Or starting two lines below .L21: in asm generated by gcc 10.2.0 (chol_a.s). Run 's_chol_a 100' vs 's_chol_b 100' and see the difference in favor of the second (de-transformed) variant. The difference, in this particular case, is small, order of 2-4 percents, but very consistent. In more tight loops I would expect a bigger difference.