https://gcc.gnu.org/bugzilla/show_bug.cgi?id=95545
--- Comment #5 from Jonathan Wakely <redi at gcc dot gnu.org> --- The problem is that 'using namespace std;' introduces an ambiguity. That is in the user's code, there's nothing we can do in libstdc++ to avoid it. We could add a different name for std::thread eg. namespace __gnu_cxx { using thread = std::thread; } and then users could be careful to always refer to __gnu_cxx::thread instead of just thread. But firstly, that is just a different portability problem, because that won't work with the MSVC library or with libc++. And secondly, if you're going to be careful and always refer to it with a qualified name, just use std::thread. Referring to std::thread is portable and always works. Alternatively, put the 'using namespace std;' at function scope, so that inside the main() function name lookup finds std::thread, and never looks in the global scope to find ::thread. We could do: namespace std { using __fred = thread; } which would allow the code to have 'using namespace std;' at global scope, and refer to __fred::hardware_concurrency() unqualified, but that's still not portable. The user code causes the problem, and the user code needs to fix it. There's no libstdc++ bug and nothing libstdc++ can do that doesn't just shift the problem somewhere else. There are similar problems for any name in std:: which also exists at global scope on some platforms, e.g. std::bind conflicts with POSIX bind(3). It's well known that 'using namespace std;' causes problems like this. Even if it works today, it might not work in future because new versions of the C++ standard will add new names to namespace std, so 'using namespace std;' is basically asking for an unbounded set of names to be dropped into the global namespace, with potential collisions. Either refer to 'std::thread' explicitly or introduce the name 'thread' into a more narrow scope than the one that already has the AIX 'thread'.