https://gcc.gnu.org/bugzilla/show_bug.cgi?id=85466
Richard Biener <rguenth at gcc dot gnu.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|WAITING |NEW
--- Comment #4 from Richard Biener <rguenth at gcc dot gnu.org> ---
On x86_64 somehow x87 math ends up being used. Huh. I also see calls to
nextafter() in the assembly?! Note you need sth better than SSE2 to vectorize
the spaghetti, AVX2 does it for me.
