https://gcc.gnu.org/bugzilla/show_bug.cgi?id=83232
Richard Biener <rguenth at gcc dot gnu.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |ASSIGNED Last reconfirmed| |2017-12-01 Version|unknown |8.0 Assignee|unassigned at gcc dot gnu.org |rguenth at gcc dot gnu.org Ever confirmed|0 |1 --- Comment #1 from Richard Biener <rguenth at gcc dot gnu.org> --- I belive group detection is confused by those einc[4] = 0.0; einc[5] = 0.0; after the vector code. Like we don't SLP vectorize double a[2]; double b[2]; void foo (double *p, double *q) { a[0] = b[0]; a[1] = b[1]; *p = *q; a[0] = b[1]; a[1] = b[0]; } I have an idea how to fix that. Have to first confirm this is the fma3d issue.