https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80706
Jakub Jelinek <jakub at gcc dot gnu.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |uros at gcc dot gnu.org --- Comment #3 from Jakub Jelinek <jakub at gcc dot gnu.org> --- So peephole2 does here: - fstpl 24(%esp) - movq 24(%esp), %xmm0 - movq %xmm0, 32(%esp) + fstpl 32(%esp) movl $0, 32(%esp) That is a nice simplification, but has one extra requirement not checked (and hard to check) in the peephole2 patterns - that the memory slot stored in the first store is a scratch memory not used afterwards (or overwritten first, i.e. dead). While we have peep2_reg_dead_p predicates, we don't have peep2_mem_dead_p and implementing that would be hard, only DSE has infrastructure to do that, but dse2 is run before peephole2 pass. All we could do is simplify the mem[sp+24]=st; xmm0=[sp+24]; [sp+32]=xmm0; into mem[sp+24]=st; mem[sp+32]=st; and let the regstack pass figure out something with it - fstl 24(%esp); fstpl 32(%esp) ?). DSE isn't run afterwards, so it would be nice to do that earlier though.