https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80136
Jakub Jelinek <jakub at gcc dot gnu.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jakub at gcc dot gnu.org --- Comment #11 from Jakub Jelinek <jakub at gcc dot gnu.org> --- force_gimple_operand doesn't make sense there, you already are in a gimplify context, so it doesn't make any sense to create another one. As you don't care about the result, only the side-effects, just doing gimplify_and_add is reasonable. You don't need to have tmp_seq and play games like that, gimplify_and_add appends to the seq, you can pass &pre there directly.