https://gcc.gnu.org/bugzilla/show_bug.cgi?id=79720

--- Comment #10 from Marc Glisse <glisse at gcc dot gnu.org> ---
(In reply to Thomas Koenig from comment #7)
> We also do a quite complex (sorry for the pun) and expensive
> division routine, just in order not to lose any bits of precision.
> If the compile-time simplification does not match that, it is
> simply buggy.

If anything, I expect that the compile-time evaluation (using MPC) is more
precise than what you get by chaining real add/sub/mul/div, even if that's a
relatively expensive routine to reduce errors.

Reply via email to