https://gcc.gnu.org/bugzilla/show_bug.cgi?id=66162
--- Comment #2 from simon at pushface dot org --- (In reply to Eric Botcazou from comment #1) > Why on Earth are you doing this? No plan to look into it. Because I agree with Randy Brukardt in https://groups.google.com/d/msg/comp.lang.ada/ECJm5qlxZKA/RKXuEQWN4NYJ that “[n]ot having bounded containers is pretty much like not having arrays”. It’s quite possible to build the Ada 2012 Bounded Vectors & Hashed Maps (& presumably other bounded containers) without finalization provided you’re willing to hack out iterators and references, which is the way I’ve gone up to now; but it seems a real shame not to go the whole hog. People who want to write Ada for MCUs aren’t necessarily in the high-integrity world; some would want to cram as much of the language as possible into the RTS.