https://gcc.gnu.org/bugzilla/show_bug.cgi?id=66162

--- Comment #2 from simon at pushface dot org ---
(In reply to Eric Botcazou from comment #1)
> Why on Earth are you doing this?  No plan to look into it.

Because I agree with Randy Brukardt in
https://groups.google.com/d/msg/comp.lang.ada/ECJm5qlxZKA/RKXuEQWN4NYJ that
“[n]ot having bounded containers is pretty much like not having arrays”.

It’s quite possible to build the Ada 2012 Bounded Vectors & Hashed Maps (&
presumably other bounded containers) without finalization provided you’re
willing to hack out iterators and references, which is the way I’ve gone up to
now; but it seems a real shame not to go the whole hog.

People who want to write Ada for MCUs aren’t necessarily in the high-integrity
world; some would want to cram as much of the language as possible into the
RTS.

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