http://gcc.gnu.org/bugzilla/show_bug.cgi?id=55757
--- Comment #3 from Freddie Chopin <freddie_chopin at op dot pl> 2012-12-20 17:07:47 UTC --- Indeed that's a trivial case, but other - useful - cases also show strange behavior which I cannot clearly explain, so while we're at it I'd be grateful for some explanation... An interrupt handler function (void something(void)), but without attribute, doing something inside (posts a FreeRTOS semaphore, calls vPortYieldFromISR() if it's needed) actually saves a lot of registers on entry: 23b4: b507 push {r0, r1, r2, lr} >From what I know r0-r3 as scratch registers don't need to be saved on entry, as it's the callers duty. There are also no parameters to be saved, as it's a void function... I observed the same behavior with some non-trivial functions from the lwIP TCP/IP stack - they are also save scratch registers on entry, even when they are void ...(void): 00005d00 <dns_init>: void dns_init() { 5d00: b537 push {r0, r1, r2, r4, r5, lr} Is that a bug or maybe I don't understand the calling conventions? <; BTW: > The reason two registers are pushed, rather than one is that this is also > needed to > keep the stack aligned and pushing two registers uses less code than > adjusting the stack in a separate insn. But for optimization level 1, 2 and 3 only one reg is pushed... Thx in advance!