http://gcc.gnu.org/bugzilla/show_bug.cgi?id=55757



--- Comment #3 from Freddie Chopin <freddie_chopin at op dot pl> 2012-12-20 
17:07:47 UTC ---

Indeed that's a trivial case, but other - useful - cases also show strange

behavior which I cannot clearly explain, so while we're at it I'd be grateful

for some explanation...



An interrupt handler function (void something(void)), but without attribute,

doing something inside (posts a FreeRTOS semaphore, calls vPortYieldFromISR()

if it's needed) actually saves a lot of registers on entry:

    23b4:    b507          push    {r0, r1, r2, lr}

>From what I know r0-r3 as scratch registers don't need to be saved on entry, as

it's the callers duty. There are also no parameters to be saved, as it's a void

function...



I observed the same behavior with some non-trivial functions from the lwIP

TCP/IP stack - they are also save scratch registers on entry, even when they

are void ...(void):



00005d00 <dns_init>:

void

dns_init()

{

    5d00:    b537          push    {r0, r1, r2, r4, r5, lr}



Is that a bug or maybe I don't understand the calling conventions? <;



BTW:

> The reason two registers are pushed, rather than one is that this is also 
> needed to

> keep the stack aligned and pushing two registers uses less code than 
> adjusting the stack in a separate insn.



But for optimization level 1, 2 and 3 only one reg is pushed...



Thx in advance!

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