http://gcc.gnu.org/bugzilla/show_bug.cgi?id=55177
Eric Botcazou <ebotcazou at gcc dot gnu.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |ASSIGNED AssignedTo|unassigned at gcc dot |ebotcazou at gcc dot |gnu.org |gnu.org --- Comment #4 from Eric Botcazou <ebotcazou at gcc dot gnu.org> 2012-11-02 17:45:54 UTC --- > The first example isn't *that* dumb, as a cut-down test case of real code > which may look more complex in reality. OK, and I can indeed think of some usage patterns in real life. > If the real code really *is* as simple as my test case, you're right that > perhaps we *could* optimise it ourselves by eschewing the normal accessor > macros for explicit-endian values, and manually byteswapping the constant > instead. > > But really, we shouldn't *have* to. The compiler can see what's happening, and > it can deal with it a whole lot better than we can, especially when it comes > to loads and stores. Another category would be comparisons then: int compare1 (int x) { return __builtin_bswap32 (x) == 0xdeadbeef; } int compare2 (int x, int y) { return __builtin_bswap32 (x) == __builtin_bswap32 (y); } Will have a look shortly.