http://gcc.gnu.org/bugzilla/show_bug.cgi?id=54622



--- Comment #4 from Richard Earnshaw <rearnsha at gcc dot gnu.org> 2012-09-19 
22:26:49 UTC ---

The reasons for the vector problems in big-endian largely fall into two areas:



1) Neon vector elements are numbered from the LSB of the vector register in

both big and little-endian modes.  GCC assumes that vector elements in

big-endian are numbered from the MSB.  This means compensation code is needed

when elements are addressed directly (for example shuffle operations).



2) Quad-words in 256-bit vectors are not pure big-endian, the DWords are

swapped in order on loads.  GCC can't currently cope with this in any sensible

manner.

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