http://gcc.gnu.org/bugzilla/show_bug.cgi?id=53220
--- Comment #12 from Jason Merrill <jason at gcc dot gnu.org> 2012-05-22 17:41:45 UTC --- I checked the behavior of clang and icc with the following testcase: extern "C" int printf (const char *,...); struct A { int i; ~A() { printf ("~A()\n"); } }; int main() { for (A *p = (A[]){ 1, 2, 3, 0}; p->i; ++p) { printf("%d\n", p->i); } return 0; } Both compilers match G++ behavior and destroy all the elements of the array before the loop begins; the only difference is that recent G++ is more aggressive about optimizing based on the knowledge that the array is no longer alive. So yes, what remains for this bug is to complain about undefined behavior due to accessing the value of an object after its lifetime has ended.