http://gcc.gnu.org/bugzilla/show_bug.cgi?id=50661

--- Comment #6 from Marc Glisse <marc.glisse at normalesup dot org> 2011-10-08 
10:59:31 UTC ---
(In reply to comment #5)
> The analogy with copying and traits is enticing, but before reading Marc's
> message, I wondered: for pointers, which kind of improvement are we talking
> about? Comparing 64 bits at a time in a tight loop doesn't seem so bad...

glibc uses SSE2 to work with 128 bits (but it is a bit more than a simple
comparison in this case) and the hand-written asm might be a bit better than
what gcc generates.

My suggestion about traits is actually not such a good idea, since comparison
operators are not generated by the compiler for non-builtin types.

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