------- Comment #2 from marco at technoboredom dot net 2010-07-05 14:46 ------- (In reply to comment #1) > recursive inlining is limited to a depth of 8. > > While the testcase may be "interesting", does it have any practical > relevance?
Probably. The test case shows that the compiler fails to recognize that f() can be optimzed a *magnitude* better, unless we explicitly "expand" the call graph (NN>1). The stock version (NN==1) of f() is the slowest. > Certainly nobody looked to optimize for these funny > callgraphs. It's still the call graph of f() only that f changes it's name in each call -- F<0,3>::f calls F<1,3>::f calls F<2,3>::f calls F<0,3>::f etc. -- marco at technoboredom dot net changed: What |Removed |Added ---------------------------------------------------------------------------- Component|tree-optimization |c++ http://gcc.gnu.org/bugzilla/show_bug.cgi?id=44822