------- Comment #2 from marco at technoboredom dot net  2010-07-05 14:46 -------
(In reply to comment #1)
> recursive inlining is limited to a depth of 8.
> 
> While the testcase may be "interesting", does it have any practical
> relevance?  

Probably. The test case shows that the compiler fails to recognize that f() can
be optimzed a *magnitude* better, unless we explicitly "expand" the call graph
(NN>1). The stock version (NN==1) of f() is the slowest. 

> Certainly nobody looked to optimize for these funny
> callgraphs.

It's still the call graph of f() only that f changes it's name in each call --
F<0,3>::f calls F<1,3>::f calls F<2,3>::f calls F<0,3>::f etc.


-- 

marco at technoboredom dot net changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|tree-optimization           |c++


http://gcc.gnu.org/bugzilla/show_bug.cgi?id=44822

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