Consider the following code: struct bar { virtual int get_val() { return 1; } };
int inline get_value(bar* b) { return b->get_val(); } int main(void) { bar b; //return (&b)->get_val(); #1 return get_value(&b); #2 } Using #1, the compiler optimises away all the code with -O. With #2, when get_value is inlined into main, the optimiser seems to 'forget' it actually knows exactly the type of b and performs an unnecessary virtual function call. Chris -- Summary: Optimisation of virtual functions confused by inlining. Product: gcc Version: 4.2.2 Status: UNCONFIRMED Severity: minor Priority: P3 Component: c++ AssignedTo: unassigned at gcc dot gnu dot org ReportedBy: chris at bubblescope dot net http://gcc.gnu.org/bugzilla/show_bug.cgi?id=34217