------- Comment #4 from bldantes at comcast dot net 2007-10-18 16:40 ------- Why does adding the new libstdc++ template function:
template<typename _Tp> inline bool operator!=(const allocator<_Tp>&, const allocator<_Tp>&); fix the conflict between my template function: template <class T> bool operator != (const T& x, const T& y); and the existing libstdc++ template function: template<typename _T1, typename _T2> inline bool operator!=(const allocator<_T1>&, const allocator<_T2>&); ??? Before the addition of the new template function, it seems like the conflict in the first place is just wrong. The compiler should pick the existing one in libstdc++ over mine because it more closely matches the type, no? -- http://gcc.gnu.org/bugzilla/show_bug.cgi?id=33807