------- Comment #10 from pcarlini at suse dot de 2007-06-25 23:50 ------- Probably, the answer is yes. In this area, when writing portable code, always remember that C++03 says *nothing* about threads, and concurrent programming, and so on. Different implementations, historically, made different choices, different routes and trade-offs. That means that in general, if you cannot optimize for the implementation defined details of a specific implementation, you end-up locking a lot, for safety. That's unfortunate, I agree. The next C++ standard (and ext/vstring.h ;) will be better, certainly.
-- http://gcc.gnu.org/bugzilla/show_bug.cgi?id=32261