------- Comment #10 from pcarlini at suse dot de  2007-06-25 23:50 -------
Probably, the answer is yes. In this area, when writing portable code, always
remember that C++03 says *nothing* about threads, and concurrent programming,
and so on. Different implementations, historically, made different choices,
different routes and trade-offs. That means that in general, if you cannot
optimize for the implementation defined details of a specific implementation,
you end-up locking a lot, for safety. That's unfortunate, I agree. The next C++
standard (and ext/vstring.h ;) will be better, certainly.


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http://gcc.gnu.org/bugzilla/show_bug.cgi?id=32261

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