------- Comment #18 from ubizjak at gmail dot com 2007-06-10 17:34 ------- (In reply to comment #14) > The interesting difference between sqrtss, divss and rcpss, rsqrtss is that > the former have throughput of 1/16 while the latter are 1/1 (latencies compare > 21 vs. 3). This is on K10. The optimization guide only mentions calculating > the reciprocal y = a/b via rcpss and the square root (!) via rsqrtss > (sqrt a = 0.5 * a * rsqrtss(a) * (3.0 - a * rsqrtss(a) * rsqrtss(a))) > > So the optimization would be mainly to improve instruction throughput, not > overall latency.
If this is the case, then middle-end will need to fold sqrtss in different way for targets that prefer rsqrtss. According to Comment #16, it is better to fold to 1.0/sqrt(c/b) instead of sqrt(b/c) because this way, we will loose one multiplication during NR expansion by rsqrt [due to sqrt(x) <=> x * (1.0 / sqrt(x))]. IMO we need a new tree code to handle reciprocal sqrt - RSQRT_EXPR, together with proper folding functionality that expands directly to (NR-enhanced) rsqrt optab. If we consider a*sqrt(b/c), then b/c will be expanded as b* NR-rcp(c) [where NR-rcp stands for NR enhanced rcp] and sqrt will be expanded as NR-rsqrt. In this case, I see no RTL pass that would be able to combine everything together in order to swap (b/c) operands to produce NR-enhanced a*rsqrt(c/b) equivalent. -- http://gcc.gnu.org/bugzilla/show_bug.cgi?id=31723