------- Comment #2 from seongbae dot park at gmail dot com  2006-10-03 23:37 
-------
(In reply to comment #1)
> (In reply to comment #0)
> 
> > This makes a difference if/when the extra precision of 387 makes difference 
> 
> for an extra prescision try to use a `long double'.

I'm afraid you're missing my point.
The problem is that for 64-bit and 32-bit floating-point to integer conversion,
x86 (32bit) target uses fistp* whereas x86_64 (64-bit) target uses cvt* WHEN
-mfpmath=387.
This defeats the purpose of the option -mfpmath=387 which is supposed to make
floating-point computations to use 387, instead of SSE2.


-- 


http://gcc.gnu.org/bugzilla/show_bug.cgi?id=29337

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