------- Comment #2 from tbm at cyrius dot com  2006-09-04 19:00 -------
Reduced some more:
struct player_spaceship
{
  _Bool structure[32];
};
struct player
{
  struct player_spaceship spaceship;
};
struct packet_spaceship_info
{
  char structure[32 + 1];
};
send_spaceship_info (void)
{
  int j;
  struct player *pplayer;
  struct packet_spaceship_info info;
  struct player_spaceship *ship = &pplayer->spaceship;
  for (j = 0; j < 32; j++)
  {
    info.structure[j] = ship->structure[j] ? '1' : '0';
  }
  lsend_packet_spaceship_info (&info);
}


-- 


http://gcc.gnu.org/bugzilla/show_bug.cgi?id=28952

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