------- Comment #21 from zackw at panix dot com 2006-07-13 08:28 ------- Subject: Re: poor optimization choices when iterating over a std::string (probably not c++-specific)
> on your real program, how much performance do you gain by hand-rewriting > the assembler to look the way you like? Just to make sure there really > is a problem. I'm a little annoyed by the suggestion that this wouldn't be a real problem if I couldn't measure a performance difference. Depending on workload, other activity on the same machine, and phase of moon, this loop is between .1% and 1% of runtime, and my tweaks make it go about a third faster. -- http://gcc.gnu.org/bugzilla/show_bug.cgi?id=28364