------- Comment #2 from pcarlini at suse dot de 2005-10-30 13:02 ------- This is not a libstdc++-v3 problem. What happens on 4_0-branch is that among the global strings declared in language.cc and initialized in define_strings(), when init_game() returns only the first five are ok, the remaining ones are broken (_M_p = 0x0). Mainline (essentially same basic_string) is ok.
-- pcarlini at suse dot de changed: What |Removed |Added ---------------------------------------------------------------------------- Component|libstdc++ |c++ http://gcc.gnu.org/bugzilla/show_bug.cgi?id=24555