------- Additional Comments From uros at kss-loka dot si 2005-09-29 14:31 ------- I forgot to add that with patch from comment #3 POVray starts to fly:
Each sample counts as 0.00195312 seconds. % cumulative self self total time seconds seconds calls s/call s/call name 10.05 1.43 1.43 3849666 0.00 0.00 pov::Intersect_Light_Tree(pov::Ray_Struct*, pov::Project_Tree_N ode_Struct*, int, int, pov::istk_entry*, pov::Object_Struct**, pov::Light_Source_Struct*) 7.08 2.43 1.01 189783 0.00 0.00 pov::sbisect(int, pov::p*, double, double, int, int, double*) 6.83 3.40 0.97 3930175 0.00 0.00 pov::block_light_source(pov::Light_Source_Struct*, double, pov: :Ray_Struct*, pov::Ray_Struct*, double*, float*) 6.16 4.28 0.88 3162522 0.00 0.00 pov::All_Blob_Intersections(pov::Object_Struct*, pov::Ray_Struc t*, pov::istack_struct*) 5.82 5.11 0.83 2622167 0.00 0.00 pov::POVFPU_RunDefault(unsigned) 5.40 5.87 0.77 236178 0.00 0.00 pov::Simulate_Media(pov::Media_Struct**, pov::Ray_Struct*, pov: :istk_entry*, float*, int) 3.60 6.39 0.51 4262762 0.00 0.00 pov::intersect_element(double*, double*, pov::Blob_Element_Stru ct*, double, double*, double*) -- http://gcc.gnu.org/bugzilla/show_bug.cgi?id=24123
