------- Additional Comments From uros at kss-loka dot si  2005-09-27 11:19 
-------
With a couple of months old mainline gcc (20050716), following asm is produced:
(-O2 -msse2 -fomit-frame-pointer):

        subl    $12, %esp
        movss   b, %xmm0
        movss   a, %xmm1
        unpcklps        %xmm0, %xmm1
        movaps  %xmm1, %xmm0
        xorl    %eax, %eax
        xorl    %edx, %edx
        movl    %eax, (%esp)
        movl    %edx, 4(%esp)
>>>     movlps  (%esp), %xmm1
        addl    $12, %esp
        movlhps %xmm1, %xmm0
        ret

This explains where all those xor and moves come from. It looks that newer 
compilers somehow fix the damage by using xorps, a bit late in the game, IMO.

This part of bug depends on PR target/22076.

Other than that, the problem is that V4SF vector initialization is decomposed 
to two V2SF initializations (these are MMX insns and this further confuses 
x87/MMX switching patch) that are later concated to V4SF.

-- 
           What    |Removed                     |Added
----------------------------------------------------------------------------
  BugsThisDependsOn|                            |22076


http://gcc.gnu.org/bugzilla/show_bug.cgi?id=24073

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