------- Additional Comments From uros at kss-loka dot si 2005-09-27 11:19 ------- With a couple of months old mainline gcc (20050716), following asm is produced: (-O2 -msse2 -fomit-frame-pointer):
subl $12, %esp movss b, %xmm0 movss a, %xmm1 unpcklps %xmm0, %xmm1 movaps %xmm1, %xmm0 xorl %eax, %eax xorl %edx, %edx movl %eax, (%esp) movl %edx, 4(%esp) >>> movlps (%esp), %xmm1 addl $12, %esp movlhps %xmm1, %xmm0 ret This explains where all those xor and moves come from. It looks that newer compilers somehow fix the damage by using xorps, a bit late in the game, IMO. This part of bug depends on PR target/22076. Other than that, the problem is that V4SF vector initialization is decomposed to two V2SF initializations (these are MMX insns and this further confuses x87/MMX switching patch) that are later concated to V4SF. -- What |Removed |Added ---------------------------------------------------------------------------- BugsThisDependsOn| |22076 http://gcc.gnu.org/bugzilla/show_bug.cgi?id=24073