If those were written with vb6, it may be possible to build them with
monobasic and run them in the monobasic environment on all platforms
that will run monobasic.
On Tue, 7 Mar 2017, Travis Siegel wrote:
Date: Tue, 7 Mar 2017 21:35:04
From: Travis Siegel <[email protected]>
Reply-To: Gamers Discussion list <[email protected]>
To: Gamers Discussion list <[email protected]>
Subject: Re: [Audyssey] Kitchensinc games.
I don't think those games were written in powerbasic. If they were, there
would be no need for all those dlls that come with most of the games. I'm
fairly certain it was visual basic, not powerbasic. Powerbasic produces
executables that are extremely small, and have no external dll requirements,
and run on all versions of windows from 95 up to 10. Jim's games definitely
require external dlls, and sometimes, even need extra libs installed. I'm
pretty sure it was visual basic used for their development, not powerbasic,
but since I don't play those games, I could be wrong, but regardless,
powerbasic has a free classic version of it's compiler available at it's web
site, anyone can download the version 9 gui compiler, and version 5
commandline compiler for free, and I strongly urge anyone looking to write
windows programs to do so, since there's no other compiler in the industry
that produces tighter executables.
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