Le 05/10/2017 à 06:18, Tony Morehen a écrit :
That fixes both polling and events.  Great work. and quite the turnaround!

The change makes sense.  I read the original code as testing the actual, physical socket while the revised code effectively tests a virtual socket with responses buffered to the stream.

Please put your comment in the bugtracker.


Unfortunately, the fix does not affect the no events problem I have in the serversocket class.  In the ClsServer.class of gbDummyImapServer, the Socket_Read event is only triggered when line 35, the Object.Attach() line is included.  Comment out that line and Socket_rRead is never called.


Logical, it's not the same problem. I have yet no idea why it does not attach the socket internally as it should do.

--
Benoît Minisini

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