Le 05/10/2017 à 06:18, Tony Morehen a écrit :
That fixes both polling and events. Great work. and quite the turnaround!
The change makes sense. I read the original code as testing the actual,
physical socket while the revised code effectively tests a virtual
socket with responses buffered to the stream.
Please put your comment in the bugtracker.
Unfortunately, the fix does not affect the no events problem I have in
the serversocket class. In the ClsServer.class of gbDummyImapServer,
the Socket_Read event is only triggered when line 35, the
Object.Attach() line is included. Comment out that line and
Socket_rRead is never called.
Logical, it's not the same problem. I have yet no idea why it does not
attach the socket internally as it should do.
--
Benoît Minisini
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