Le 02/01/2015 10:49, Benoît Minisini a écrit : > Le 02/01/2015 10:39, Ru Vuott a écrit : >> Uhmmm.... another question/problem: >> >> With old "gb.sdl.sound" we can use also graphic components. >> >> Now, the new "gb.sdl2.audio" is not compatible with gb.gui, gb.gtk, >> gb.gtk3 and gb.qt4 ! >> >> Regards >> vuott >> > > I'm not sure it's a good idea to use SDL with GUI toolkits. SDL seems to > be designed to be run alone between the system and a game program. > > If really needed, I will re-enable it, because as it seems to work. But > I'm not sure that it will always work in the future. > > Otherwise there is the gb.media component. But it's more complicated to > play several sounds at the same time with gstreamer. Maybe I should > create some sort of MediaMixer control that would allow to play sounds > like SDL. > > Regards, >
gb.sdl2.audio does not require gb.sdl2 anymore. Regards, -- Benoît Minisini ------------------------------------------------------------------------------ Dive into the World of Parallel Programming! The Go Parallel Website, sponsored by Intel and developed in partnership with Slashdot Media, is your hub for all things parallel software development, from weekly thought leadership blogs to news, videos, case studies, tutorials and more. Take a look and join the conversation now. http://goparallel.sourceforge.net _______________________________________________ Gambas-user mailing list Gambas-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-user