I'm working on a dice game and I'm thinking of separating "the dice part"
from the game itself so I and others could reuse it, and for separation.

The main reason for not doing this earlier is that I could not understand
how to make the game development cycle easy in the sense that:
1. libraries have to be made executables and copied to my game project
2. components have to installed to the system.

Is this correct?
Is it possible to make the development cycle easier? e.g. Make changes in
my dice library/component propagate automatically in to my game project?

 And finally, should I make it a library or a component?

/Patrik
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