> > But it seems that for PNG, the quality doesn't do anything. > > I tried that. > I loaded a gif image and then I saved it twice in PNG format: the first > image in 10-quality, the second in 100-quality. > Well, the 10-quality PNG file-image was 10,2 KByte; the 10-quality PNG > file-image was 46 KByte ! >
You are right, I think I tried 10 versus non-determined, and because of that there were no difference. Quality value 100, creates much larger file. > > And for some reason I cannot save pics as GIF (unknown > > format). > > About this problem I asked Benoit, and he answered: > "Actually, gb.image.io relies on the gdk-pixbuf library to save the > picture. So the supported formats are the one supported by that library." > > Well, gdk-pixbuf documentation says: > "Saves pixbuf to a file in type, which is currently "jpeg", "png", "tiff", > "ico" or "bmp". " > OK, makes sense. Documentation should be corrected (and quality should be explained). Jussi ------------------------------------------------------------------------------ Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. ON SALE this month only -- learn more at: http://p.sf.net/sfu/learnnow-d2d _______________________________________________ Gambas-user mailing list Gambas-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-user