Le 30/06/2012 00:10, Ru Vuott a écrit :
> Hello,
>
> documentation tells:
>
> 1) gb.sdl.sound manages up to 32 sound tracks, that can play sounds from 
> memory, and one music track that can play a music from a file.
>
> 2) "Sound" (gb.sdl.sound) represents a sound wave *loaded in memory*.
>
>
> Well, questions about it:
>
> 1) How managing up to 32 sound tracks ? By using "Sound" ?
>   ?
> 2) How can I load "a sound wave" in memory via gb.sdl.sound, and then manage 
> it by "Sound" ?
>
> 3) Does "one music track" mean a "single" file .wav (and mp3) ?
>
> Thanks
> Vuottttttttttt
>

Please can you stop using "reply" when you start a new thread? That 
makes things difficult to read in mailers.

Thanks!

-- 
Benoît Minisini



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