Even if most projects don't need more than depth 16, there might be some
very large projects (like Bruce's) that need it. Even well-designed
projects can have a large class tree.

And it is relatively easy to make that algorithm max depth-independent.
First see at what depth the current class is at, then declare a
variable-size array (directly on the stack, not with malloc) with the depth
as size, then fill it with all parents.

/Emil


2012/6/18 Benoît Minisini <gam...@users.sourceforge.net>

> Le 18/06/2012 13:24, Emil Lenngren a écrit :
> > What is the real reason for limiting inheritance to max 16 levels? I see
> no
> > problem having no limit at all.
> >
> > /Emil
> >
>
> 16 is arbitrary, but a limit is necessary for one algorithm in class
> inheritance management.
>
> Anyway if you need more than 16 inheritance level, you may have a
> problem somewhere in your design...
>
> --
> Benoît Minisini
>
>
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