>> OK.  If necessary, please modify the code!  I think the code spoty
>> in question is the right place to avoid auto-hinting for OT-SVG
>> glyphs.
> 
> Umm, if I change `cff_slot_load` and `TT_Load_Glyph` so that they
> return errors if an SVG table is found but a glyph isn't, then how
> am I going to make sure that the rendering resorts to other color
> tables or the b/w outline when an SVG glyph is not found?

I've already written code to handle that, don't worry :-)


    Werner

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