>> OK. If necessary, please modify the code! I think the code spoty >> in question is the right place to avoid auto-hinting for OT-SVG >> glyphs. > > Umm, if I change `cff_slot_load` and `TT_Load_Glyph` so that they > return errors if an SVG table is found but a glyph isn't, then how > am I going to make sure that the rendering resorts to other color > tables or the b/w outline when an SVG glyph is not found?
I've already written code to handle that, don't worry :-)
Werner
