Builds can compile msm-y objects (e.g. msm_gpu_devfreq.o) before adreno_common.xml.h is generated in trees that generate Adreno headers at build time. Make msm-y depend on the generated headers, removing the race.
Signed-off-by: Alex Robinson <[email protected]> --- drivers/gpu/drm/msm/Makefile | 1 + 1 file changed, 1 insertion(+) diff --git a/drivers/gpu/drm/msm/Makefile b/drivers/gpu/drm/msm/Makefile index 0c0dfb25f01b..1a918d44ac48 100644 --- a/drivers/gpu/drm/msm/Makefile +++ b/drivers/gpu/drm/msm/Makefile @@ -221,6 +221,7 @@ DISPLAY_HEADERS = \ generated/sfpb.xml.h $(addprefix $(obj)/,$(adreno-y)): $(addprefix $(obj)/,$(ADRENO_HEADERS)) +$(addprefix $(obj)/,$(msm-y)): $(addprefix $(obj)/,$(ADRENO_HEADERS)) $(addprefix $(obj)/,$(msm-display-y)): $(addprefix $(obj)/,$(DISPLAY_HEADERS)) targets += $(ADRENO_HEADERS) $(DISPLAY_HEADERS) -- 2.50.1
