At 11:14 PM 3/26/2004 -0500, Adam Peart wrote: >Now that I think about it, there is one slight bug with Descent 1, but I'm not sure >if it's to due with emm386. I know with ms-dos 6.22 we never had this problem, but >when you're playing, then switch to the map, then back to the game, the playing area >gets squashed into half the screen and the bottom part of the map is on the bottom >half of the screen. I did try running it with the dos32a, but it still had the same >problem. The funny thing is I just looked at the screen shoot, and it shows the >playing field without the map being on there.
I can't get a map display error with Descent 1.4. Perhaps it's machine configuration specific, although that would tend to take EMM386 off the hook. EMM386 errors tend to be either fatal or maximally dramatic. Thing to do in such cases, if possible, is to take EMM386 out of the CONFIG.SYS configuration and run straight HIMEM. If the problem remains, EMM386 isn't at fault, as well as the contrapositive. ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click _______________________________________________ Freedos-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/freedos-devel
