Hi Jonas,
Not sure myself, so if none of the devs have got back to you then I recommend
you drop by the FreeCol channel on the Colonization discord as main dev Stian
and a few modders are very active there and will be able to help as I think
I've seen Stian discuss the possibility of stories, missions & achievements in
the past. :)Join the Sid Meier's Colonization Games Discord Server!
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Join the Sid Meier's Colonization Games Discord Server!
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Regards
Blake
On Monday, 8 July 2024 at 06:01:19 am ACST, Jonas Stumph Stevnsvig
<[email protected]> wrote:
Greetings Freecol Devs, and congratulations on a very polished looking 1.2.0
release.
I have had an opportunity to binge freecol on a couple of different PCs, since
I found myself forced to rest. Audiobooks and Freecol is a good combination.
I have a question regarding the mod system. I found myself thinking that some
sort of helt to get a lead on your european counterparts sould be an
interesting twist - e.g. a mission system where a mission could be :"1000g
bonus for being first to discover 5 tribes" or "first to unearth 5 lost city
rumours", or maybe an investment mod: seeking investors in your home country
that demand (e.g. a minimum annual number of furs from year 15xx tp year 15yy
in exchance for providing two pioneers and some tools early on...)
My question is this: could this be achieved with the current mod system? or is
it too extensive? I wouldn't want submit changes like these as PRs to the main
code.
Best regards
Jonas Stevnsvig
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