Hi Blake, I got your message from a couple days ago, just had a crazy weekend.
Thanks for sending this, let's work on some of these this week. David On Mon, Feb 3, 2020, 07:42 D Blakeley via Freecol-developers < [email protected]> wrote: > Hi guys, > > Judging by Mike's comment on my post today (suggesting I send a dev mail > msg) I'm starting to think no one saw my dev mail msg from 2 days ago (& > maybe even some of my previous ones). Possibly because I replied to old > convo. So here's a fresh new one with a new title. *Please note items 3 & > 4 are the ones I need help on before I can do anything more! *Original > message below: > > --------------- > > Hi guys, > > It's been a while, I've been buried in my own mod projects (retro Heroes > of Might & Magic Civ2, C&C Civ2 , and Red Alert 2 Civ2 mods). However I > haven't forgotten about my promises to help you guys on a few things > (within my limited abilities haha) so I just thought I'd give an update on > a few things and ask for some help on a few others. > > *1 - IndieDB Work (Update):* > https://www.indiedb.com/games/freecol > > If you guys check out the old FreeCol IndieDB page you'll see I've made a > number of updates to it recently. I've cloned the last stable release and > some of the recent nightly releases over there so that new visitors see the > new versions at the top instead of those bloody ancient 2010 files (which > we can't get rid of). I have also uploaded those 19 HD FreeCol shots I took > a while back (which I've told you guys about before) effectively burring > all the old not so pretty screenshots that were on the page (which we > also can't get rid of). > > Interestingly it's already attracted some attention as someone posted a > comment on the main page saying it looks good and they'd love to see a > video! Guess that means it's already working haha! > > I have NOT posted an article there yet though as that's the one that > really attracts attention (as it goes into the main IndieDB & ModDB new > pages) as I'm thinking I'll hold off until I've got the HD video finished > and on Youtube. Then do a big "FreeCol is alive and well!" news post with > the critical links, pics and vid. > > There's nothing I can do about the ancient banner across the top using old > graphics as only an admin can change that and presumably the admin of this > page was one of the long gone old FreeCol team members. > > But nevertheless FreeCol is getting a much nicer & modern representation > on arguably the largest mods & indie game website out there now! :) > > > *2 - Facebook Group (Update):* > https://sourceforge.net/p/freecol/discussion/719661/thread/b73f378418/ > > Some of you may have already noticed the thread I made on the SF forum > about this but I've created a new (and world's only it would seem) > Colonization Fans Facebook group. This is a long term project (as it takes > ages for them to get going and get lots of sign ups) where I plan to market > FreeCol by posting cool info and news about the project as well as talking > about other cool Colonization games of course, but FreeCol will be getting > the most attention from me. I don't think there's a dedicated Colonization > fans group on reddit either so I might look into that too. > > I've just posted those same 19 sexy HD FreeCol shots into an album there > too: > https://www.facebook.com/media/set/?set=oa.2507871526102866&type=3 > > > *3 - Sourceforge (NEED HELP!):* > Can someone with admin access to the sourceforge page please please please > please please please please please please help me do those front page > updates posted here: > > https://sourceforge.net/p/freecol/discussion/719661/thread/42b0844f/#a702/9e85 > > Believe me I'd love to do it myself and not be bothering you guys about it > but I can't, only admins can. It only needs about 2 minutes from one of you > as I've already written everything up. There's no modifying required (even > for the links) as I've tested the changes on my B5 mod page. Just a matter > of copy paste copy paste copy paste copy paste copy paste of the summary > and the features into the boxes on the Admin/Metadata/Full Description > page. > > > *4 - Website Work (NEED HELP!):* > I see Winter has finished the big overhaul of the website and it looks > amazing!! Keeps the old theme but is so clean and efficient in the frontend > and backend. I love it! > > So now that his work is done I can look at adding some of those new ideas > I've probably mentioned before such as adding some of my HD pictures to the > *Screenshots > Section*, adding a new *Videos * *Section *that's similar in layout to > the screenshots section (which has FreeCol version and date info on each > item) but has youtube videos in there instead (I've found a whole bunch > on there and of course I've got my own cool HD one coming too), and later > down the track I was thinking about a dedicated *Modding * *Section* that > gives some general information maybe with a screenshot or 2 about how > FreeCol is super mod friendly and links where to go on the forums (eg a > dedicated modding info sticky thread I've also been thinking about putting > together for you guys) to see guides, info & wishlists on modding etc. I > believe that marketing FreeCol's modability more is one of the best ways to > attract new programming and graphic talent to your team. Plus every time > someone complains about something in Freecol they don't like on forums and > social media then everyone can just say "no problem mate, here's a link to > our modding info and guide section where you can learn to make a mod doing > exactly what you want and if others like it too then we'll stick in the > release mods". Just shove that line in their face every time haha. > > Only issue is how on earth does a noob like me update your new site lol? > Can someone give me an idiots guide on how to make alterations to the new > site now.. eg go here, install this, tell it to connect to here by typing > this in etc etc so that I can have a play with your screenshots section > (which once done should give me the confidence to attempt the new videos > section). > > I thought about just sticking to playing with the html backend however > when I cloned the repository to my hard drive and tried view the site by > opening the index.html file it didn't work so well and is missing the menu > and background elements etc. So if someone can tell me how to correctly > load offsite copies of the website that would help. However I'm guessing > its probably better if I'm making changes via your whole jeckle markdown > system thing so giving me the above requested idiots guide for that is > probably better lol. > > > Regards > > Blake > _______________________________________________ > Freecol-developers mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/freecol-developers >
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