[ Warren Block wrote on Tue 28.Aug'12 at 17:28:15 -0600 ] > On Tue, 28 Aug 2012, Jamie Paul Griffin wrote: > > > I've always updated my -RELEASE systems using the traditional method > > so it seems it's no different other than perhaps updating more > > frequently and deciding whether or not both kernel code and userland > > code needs to be rebuilt together. > > > > It certainly seems a bad idea for me as someone with a lot to learn, > > to patch specific parts of the source tree and rebuild those parts as > > something is bound to go wrong at some point for me. > > In addition to what others have suggested, the devel/ccache port can > seriously reduce world and kernel compilation time by caching results. > Stuff that hasn't changed comes out of cache rather than from a > recompile. A buildworld every few days usually takes only about a > fourth of the time it would take without ccache. Unfortunately, so far > it only has this extreme an effect with gcc, not so much with clang. > > I usually use 4G of cache space; haven't tested to see how much is > actually needed. Setting CCACHE_COMPRESS=yes fits more files in the > cache. In my tests, there was no speed penalty.
Great suggestion, I'll look into that. Although, I am planning a rebuild using clang in the next few days but from what you say it could still be a useful addition. Jamie _______________________________________________ [email protected] mailing list http://lists.freebsd.org/mailman/listinfo/freebsd-stable To unsubscribe, send any mail to "[email protected]"
