On 11/10/10 20:15, "C. Bergström" wrote:
O. Hartmann wrote:

The NVIDIA FreeBSD driver provides the cuda libraries for linux
compatibilty.

So 32-bit Linux Cuda applications should work on FreeBSD.

There are some other, very serious questions. AMD calims that they
made the specs of their 3D chipset internals public.
The docs had big missing chunks which I tried to get clarification on
and got some help and then it just one day stopped
There is OpenCL as an open standard
Try to find the validation test suite.. ($$$)
, there is the CLANG/LLVM project even for FreeBSD
Apple licenses it and doesn't publish all opencl work. (or I think may
not even contribute to the opencl side at all anymore.. someone correct me)
to become the new standard compiler and, not at last, there is work
done on drivers for AMD graphics boards but there is no, not even
rudimentary, support for GPGPU. I preferr a clean open source
solution, but at the moment, it seems to be the best and easiest path
to switch to an operating system that is fully supported, even 64 bit.
Side question - Why care in the least bit about AMD? Their hw sucks and
their software is a joke.. (if you bought Evergreen I'm sorry..)

By the way - way is the hardware crap? Can you please be more specific? AMD claims to have a higher effective double precision throughput than nVidia, they also claim not having cut off most of their double precision capable facilities like nVidia even on their mass market products (but I'm not sure about that since this fact is very often hidden by intention). Their software doesn't really matter since I most FreeBSD users use the open source driver. Well, I never saw a working 64 bit capable driver on FreeBSD, that's right.

Please do not understand this as a tricky question, I'm serious, since I plan to purchase new hardware for my computer at home (FreeBSD) and even for my lab's computer(s).

And by the way, no, I havn't bought 'Evergreen', I have much more disappointing HD4830 and not properly working HD4770 and HD4670 ... (not GPGPU capable by design).

There's no such thing as a complete open source GPGPU solution as of
today (to the best of my knowledge)

./C


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