Alex Zbyslaw wrote:

Chad Leigh -- Shire.Net LLC wrote:


On Jun 14, 2005, at 1:39 PM, JM wrote:

Kirk Strauser wrote:


On Tuesday 14 June 2005 12:07, JM wrote:


i've written an rcNG script but i'm having some issues.


Step one: set rc_debug="YES" in /etc/rc.conf to see what's actually happening when you attempt to run your script. That seems to uncover about 95% of the problems I've had.

turned on the option rc_debug="YES" and ran 'dmesg -a'... the script doesn't even show up in the list anywhere. are we not supposed to be able to write custom rcNG scripts? is there something i'm overlooking where i need to register httpd_start in the rc stuff? here's my newbie impression of how rc works:
- rc i run by init
- rc runs rcorder on all script directories.
- rc reads rc.conf and runs all scripts found by rcorder
rcorder recognizes the script i wrote without any errors... yet when i boot the system, there is no "checkyesno" for httpd_start. there's nothing that references the script at all... WHY? >.<

why did FreeBSD have to adopt this standard anyhow? it seems unnecessarily complicated to write custom scripts now.




Where does your script live? You can use rcNG style scripts in /usr/ local/etc but they must end in .sh and are done in lexographic order without the rcorder and stuff (unless you write your own ueber- script to do it)

I battled this for a long while before I figured out the /usr/local/ etc does not get full rcNG support


I did the same, wondering why scripts weren't even running etc, until I read what the manual page actually said rather than what I wanted it to say :-)

Does anyone know why this is? Will /usr/local/etc et al. be getting proper rcNG support? Otherwise port and locally installed software are effectively second class citizens and don't get to benefit especially from the dependency stuff. Currently I'm stuffing local (not port) startups in /etc/rc.d, which I don't like doing (and mergemaster complains about them being obsolete -- I guess trying to spot stuff left over from 4.X). It would be great to know what the plans are.

--Alex





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yea that's the whole reason i was attempting to get this done right. i hate doing work that will be deprecated or fondled or otherwise abused in later releases.
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