On 04/05/2014 08:45, Shane Ambler wrote: > On 03/05/2014 11:16, Nilton Jose Rizzo wrote: >> >> HI. the blender now abort in install stage
>> install -o root -g wheel -m 555 >> /usr/ports/graphics/blender/work/blenderplayer >> /usr/ports/graphics/blender/work/stage/usr/local/bin/blenderplayer >> install -s -o root -g wheel -m 555 >> /usr/ports/graphics/blender/work/.build/bin/blenderplayer >> /usr/ports/graphics/blender/work/stage/usr/local/bin/blenderplayer-bin >> install: /usr/ports/graphics/blender/work/.build/bin/blenderplayer: No such >> file or directory >> *** Error code 71 >> > > It appears to be trying to install the player when it wasn't compiled, > or failed to link. As a workaround you may have luck disabling the > player, you can still run games within blender without building the > standalone player. > > Are you sure your ports tree is up to date? Are you using any > non-default options when you buildworld? > >> root@valfenda:/usr/ports/graphics/blender # uname -a >> FreeBSD valfenda 11.0-CURRENT FreeBSD 11.0-CURRENT #4 r265171: Thu May 1 >> 03:25:54 BRT 2014 rizzo@valfenda:/usr/obj/usr/src/sys/VALFENDA amd64 >> root@valfenda:/usr/ports/graphics/blender # > I just tested building on an 11-CURRENT machine and found that /usr/lib/libcam.so had changed causing linking errors from libcdio - re-building libcdio solved the issue. libcdio dependency is via ffmpeg. Maybe before the install stage there was another error that should have stopped the build but didn't. There might be some indication of another port that needs re-building first. _______________________________________________ [email protected] mailing list http://lists.freebsd.org/mailman/listinfo/freebsd-ports To unsubscribe, send any mail to "[email protected]"
