On Mon, 13 Feb 2012, Alexander Motin wrote:

On 02/11/12 16:21, Alexander Motin wrote:
I've heavily rewritten the patch already. So at least some of the ideas
are already addressed. :) At this moment I am mostly satisfied with
results and after final tests today I'll probably publish new version.

It took more time, but finally I think I've put pieces together:
http://people.freebsd.org/~mav/sched.htt23.patch

I need some time to read and digest this. However, at first glance, a global pickcpu lock will not be acceptable. Better to make a rarely imperfect decision than too often cause contention.


The patch is more complicated then previous one both logically and computationally, but with growing CPU power and complexity I think we can possibly spend some more time deciding how to spend time. :)


It is probably worth more cycles but we need to evaluate this much more complex algorithm carefully to make sure that each of these new features provides an advantage.

Patch formalizes several ideas of the previous code about how to select CPU for running a thread and adds some new. It's main idea is that I've moved from comparing raw integer queue lengths to higher-resolution flexible values. That additional 8-bit precision allows same time take into account many factors affecting performance. Beside just choosing best from equally-loaded CPUs, with new code it may even happen that because of SMT, cache affinity, etc, CPU with more threads on it's queue will be reported as less loaded and opposite.

New code takes into account such factors:
- SMT sharing penalty.
- Cache sharing penalty.
- Cache affinity (with separate coefficients for last-level and other level caches) to the:

We already used separate affinity values for different cache levels. Keep in mind that if something else has run on a core the cache affinity is lost in very short order. Trying too hard to preserve it beyond a few ms never seems to pan out.

 - other running threads of it's process,

This is not really a great indicator of whether things should be scheduled together or not. What workload are you targeting here?

 - previous CPU where it was running,
 - current CPU (usually where it was called from).

These two were also already used.  Additionally:

+                                * Hide part of the current thread
+                                * load, hoping it or the scheduled
+                                * one complete soon.
+                                * XXX: We need more stats for this.

I had something like this before. Unfortunately interactive tasks are allowed fairly aggressive bursts of cpu to account for things like xorg and web browsers. Also, I tried this for ithreads but they can be very expensive in some workloads so other cpus will idle as you try to schedule behind an ithread.


All of these factors are configurable via sysctls, but I think reasonable defaults should fit most.

Also, comparing to previous patch, I've resurrected optimized shortcut in CPU selection for the case of SMT. Comparing to original code having problems with this, I've added check for other logical cores load that should make it safe and still very fast when there are less running threads then physical cores.

I've tested in on Core i7 and Atom systems, but more interesting would be to test it on multi-socket system with properly detected topology to check benefits from affinity.

At this moment the main issue I see is that this patch affects only time when thread is starting. If thread runs continuously, it will stay where it was, even if due to situation change that is not very effective (causes SMT sharing, etc). I haven't looked much on periodic load balancer yet, but probably it could also be somehow improved.

What is your opinion, is it too over-engineered, or it is the right way to go?

I think it's a little too much change all at once. I also believe that the changes that try very hard to preserve affinity likely help a much smaller number of cases than they hurt. I would prefer you do one piece at a time and validate each step. There are a lot of good ideas in here but good ideas don't always turn into results.

Thanks,
Jeff



--
Alexander Motin

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