On Mon, 10 Feb 2003, Kris Kennaway wrote:
> > It was tested.  I ran it on my desktop and did several buildworlds on an
> > smp machine.  I should have let it kick around for a bit longer than a few
> > days, I agree.  I will commit the fix in just a moment.
>
> Thanks!
>

Yeah, I really am sorry about the trouble.  I didn't test in any low
memory situations or with slow enough disks.  The problems that came up
were due to this.  My machine was able to sync fast enough to avoid buffer
starvation.

Cheers,
Jeff


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