On 23 Jul 2017, at 23:54, Mark Millard <mar...@dsl-only.net> wrote:
> 
>>    c++ -isystem ${OUTDIR}/tmp/usr/include/c++/v1 -std=c++11  -nostdinc++ 
>> -isystem ${OUTDIR}/tmp/usr/include -L${OUTDIR}/tmp/usr/lib 
>> -B${OUTDIR}/tmp/usr/lib --sysroot=${OUTDIR}/tmp -B${OUTDIR}/tmp/usr/bin  -O 
>> -pipe -G0 -EB -mabi=32 -msoft-float  -DIN_GLIBCPP_V3 -DHAVE_CONFIG_H 
>> -I${SRCDIR}/gnu/lib/libstdc++ -I${SRCDIR}/contrib/libstdc++/libsupc++ 
>> -I${SRCDIR}/contrib/gcc -I${SRCDIR}/contrib/libstdc++/include 
>> -I${SRCDIR}/contrib/gcclibs/include -I${SRCDIR}/contrib/libstdc++/include 
>> -I. -frandom-seed=RepeatabilityConsideredGood -fno-implicit-templates 
>> -ffunction-sections -fdata-sections -Wno-deprecated   -c 
>> ${SRCDIR}/contrib/libstdc++/src/bitmap_allocator.cc -o bitmap_allocator.o

This is quite a surprising build command.  It’s using usr/include/c++/v1 for 
system includes, but usr/include/c++/v1 is the libc++ header directory.  
libstdc++ shouldn’t need to be built with C++11 support, but libc++ does, so 
this command looks like a combination of both libc++ and libstdc++ build flags 
all mashed together.

David

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