Hi,

I’d slightly question the assertion that Mach-O is a well-designed format.  For 
example, it has a hard limit of 16 section types, doesn’t support COMDATs and 
so on.  OS X uses a load of magic section names to work around these 
limitations.

Note that a Mach-O image activator is relatively easy, but a Mach-O rtld is far 
more complex.  It might be possible to port dyld from OS X, but as I recall it 
depends quite heavily on the Mach kernel interfaces.

On fat binaries, note that the support in the file format is pretty trivial.  
Far more support is needed in the image activator and rtld to determine the 
correct parts and map only them.  If you’re interested in doing this work, then 
I’d recommend looking at this proposed specification for fat ELF binaries:

https://icculus.org/fatelf/

That said, I’m not totally convinced that fat binaries are actually a good 
solution (unless you’re willing to go a step further than Apple did and merge 
data sections) - NeXT managed very well shipping fat bundles without using fat 
binaries and even had a special mode in ditto to strip out the foreign 
architectures when copying a bundle from a network share to a local filesystem.

Persuading clang to emit FreeBSD Mach-O binaries is probably harder than you 
think.  It’s quite easy to persuade it that Mach is a valid file format for 
FreeBSD, but there are a *lot* of places where people conflate ‘is Mach’ with 
‘is Darwin’ in the Clang and LLVM sources.  Finding all of these and making 
sure that they’re really checking the correct one is difficult.

Emulating OS X binaries may be interesting.  NetBSD had a Mach / XNU compat 
layer for a while.  The problem here is that the graphics stack interfaces on 
OS X are completely different from any other *NIX system (as are the kernel 
interfaces for sound), so the most that they could do was run command-line and 
X11 Mac apps - not especially useful.  Actually emulating OS X apps will need 
far more than that - OS X ships with about 500MB of frameworks, many of which 
are used by most applications.  The GNUstep project is undermanned and hasn’t 
been able to keep up with the changes to the core Foundation and AppKit 
frameworks, let alone the rest.

David

> On 24 Mar 2016, at 09:13, mokhi <mokh...@gmail.com> wrote:
> 
> Hi guys.
> I'm Mahdi Mokhtari (aka Mokhi between FreeBSD friends).
> 
> I am working on adding Mach-O binary format to supported formats for FreeBSD.
> Not for emulations on first step, but as a native supported format
> just like a.out [or Elf]
> (though it can go in both ways too).
> 
> There are good reasons to have Mach-O format support IMO.
> It's well/clear designed file format.
> Can supports multiple Arch by default (It's Fat Format).
> Because of its Fat Format support, it can even help porting/packaging easier 
> for
> projects such as Freebsd-arm or others IMO :D.
> At end (even not among its interesting parts, maybe :D) point, it
> leads and helps to have
> OSX emulation support on FreeBSD.
> 
> BTW, i've coded[1] Mach-O support for FreeBSD with helps of
> FreeBSD-ppl on IRC about various aspects of this works (from
> fundamental points of VM-MAP, to SysEntVec for Mach-O format) and
> with help of Elf and a.out format codes and mach-o references.
> It's in Alpha state (or before it) IMO, as I'm not sure about some of
> its parts, but I've tested a mach-o formatted binary with it and it at
> least loads and maps it segments correctly :D. (it was actually a
> simple "return 0" C Code, compiled in a OSX, if you know how can I
> force my FreeBSD clang to produce mach-o files instead of ELF I'd be
> happy to know it, and I appreciate :D)
> 
> I'd like to have your helps and comments on it, in hope to make it better
> and make it ready for review.
> 
> Thanks and thousands of regards, Mokhi.
> 
> ==============================
> [1] https://github.com/m0khi/FreeBSD_MachO
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